Microelements:
Sound:
It starts off with a scary/spooky theme while the credits are going and high pitch sounds are added in to give a better effect. When the murder scene is happening to add emphasis and build tension. The music continues to play in the background until the characters start speaking. All the sound in this thriller is Non Diegetic apart from the characters speaking.
Editing:
This group used their editing skills to take some of the colour away to make it darker and have a scarier effect. At the beggining there is a slight fade after the logo to start showing the thriller. When the credits appear on the screen they have a thriller style to them. The way the title is appears at the end gives off a decoding effect to link with the thriller theme.
Mise-en-Scene:
In the this thriller there is not much lighting used to fit the dark theme of the thriller and so that the killers costume doesn't stand out as he is wearing dark clothing. Adam's character is wearing a white shirt to show that he is the good guy in the thriller and to make him stand out. There are many props used in this thriller such as the belt, reports and the suicide note to show that this is meant to be a psychological thriller. The location of the crime scene is meant to portray a dark warehouse at night time to show that Dom's character is alone is a dark and secluded area which builds tension when the murderer walks into the room.
Cinematography:
There is alot of close ups of the props to emphasise their meaning such as the close up of the reports which is used quite often in thrillers to give off the story. In the scene where the note is being placed next to the body a hand-held shot is used to add mystery to the story of who the killer is. Shot reverse shot is used in the scene where the two characters are having a conversation. An over the shoulder shot is used when Adam is sleeping to build tension as a hand comes on screen hinting that it could be the killer.
SFX:
There is a quick blinding effect to show that the murder is either a flashback or dream to keep the audience guessing.
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